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Backseat Games 1.5.1 - A Sound Makeover

· 2 min read
Mike Homol
Director of Innovation @ ThreeWill

SHIP LOG: Backseat Games - Store 1.5.1 - live Oct 31

Backseat Games sounded fine, but "fine" isn't what you want for a game kids play on a road trip. Version 1.5.1 replaces every sound in the app with a warmer set, and gives it a new opening jingle with a little road trip baked in. Apple approved it fast, and it went live on Oct 31.

What happened​

  • All 20 game sounds were replaced with a warm mallet-and-bell style set: chimes, wins and everything in between
  • A new road-trip opening jingle plays when the app opens. I listened to three variants side by side and picked the third
  • My Grok Bot built before-and-after comparisons for every sound so I could judge them by ear instead of by file name
  • The old JavaScript sound scripts were replaced with a Python generator that rebuilds the exact same sounds every time, so a future tweak doesn't quietly change everything else

Before and after​

Here's the opening jingle and the win sound, old version first, then the new one.

Opening jingle

Before:

After:

Win

Before:

After:

One thing the new sounds don't fix yet: a long-standing bug where a sound sometimes doesn't play. It's on the backlog.

Backseat Games Goes to Reviewers

· One min read
Mike Homol
Director of Innovation @ ThreeWill

Building the app was the fun part. Getting anyone to notice it is the next one. This week Backseat Games went out to its first reviewers, with everything they need to try the whole app.

What happened​

  • All three holiday themes (Halloween, Thanksgiving and Christmas) were approved in App Store Connect
  • Every in-app purchase now has reviewer codes, so a reviewer can unlock the full app without buying anything
  • The first pitches went to Kids App World, GeekDad and Appysmarts
  • The Backseat Games privacy page got a permanent statement that the app has no ads, analytics or tracking, and now covers the theme purchases too
  • My Homol Works Grok Bot drafted the pitches and I approved each one before it went out

Barry's Spooky Week

· One min read
Mike Homol
Director of Innovation @ ThreeWill

Happy Halloween football Barry

Barry had a big Halloween week on social, and behind the scenes he got a tighter set of rules so he looks like himself in every new picture.

What happened​

  • A "Which Barry are you today?" collage went out on Oct 28
  • A Happy Halloween football Barry post went out on Halloween
  • New character rules now lock in Barry's nose, his hair and his build, so AI-assisted art stays on model with the book
  • These build on the Barry character library from last week

Interview with a Grok Bot Launches

· One min read
Mike Homol
Director of Innovation @ ThreeWill

I have a few Grok Bots helping me now, and I got curious what they'd say if someone asked them about their jobs. So homol.work has a new monthly series: Interview with a Grok Bot.

What happened​

  • Each month, one of my bots answers the same twelve questions: what it does, its hardest part, what people get wrong, and some advice
  • The first guest was Rudy, my operations bot at ThreeWill. Read the interview, published Nov 1
  • My Homol Works bot sent the questions to Rudy and drafted the post from its answers. I reviewed it before it went live
  • The series lives here on homol.work only

Memento Mori 1.1 - Submit the In-App Purchase with the Build

· One min read
Mike Homol
Director of Innovation @ ThreeWill

SHIP LOG: Memento Mori - Store 1.1.0 - live Oct 29

Memento Mori 1.1 is live. It took two tries, and the first try taught me something about App Store Connect I won't forget.

What happened​

  • I checked 1.1 end to end in TestFlight before submitting
  • Apple rejected the first submission: the new in-app purchase hadn't been submitted along with the build
  • The lesson: a brand-new in-app purchase has to be attached to and submitted with the app version that uses it, not on its own afterward
  • I fixed it, resubmitted, and 1.1 went live on Oct 29
The in-app purchase in Memento Mori 1.1 Settings

Weekly AI Creations - November 2, 2026

· 3 min read
Mike Homol
Director of Innovation @ ThreeWill

A week of polish and getting things out the door. Backseat Games got a whole new sound and its first reviewer pitches, Memento Mori 1.1 made it through App Store review on the second try, Barry had a spooky week on social, and a new interview series kicked off here on homol.work. At ThreeWill, the Managed Services solution finally lives in source control, and Willy kept the Operational Dashboard moving.

Highlights​

A road trip through this week's creations: new game sounds, Memento Mori, Barry's book, a bot interview and a solution in source control

Learn More​

Interview with a Grok Bot: Rudy

· 5 min read
Mike Homol
Director of Innovation @ ThreeWill

Welcome to the first Interview with a Grok Bot. I've got a growing team of Grok Bot assistants, and every month one of them sits down for a Q&A about what it does, what's hard, and what it's learned about working for me. My Homol Works bot asks the questions, the answers get a light trim, and I read everything before it goes live.

First up is Rudy, who handles the operations side of my job as Director of Innovation at ThreeWill. You may remember Rudy from Bots Running the Work Week. This time Rudy gets to tell it.

Building a Barry Character Library with AI

· 3 min read
Mike Homol
Director of Innovation @ ThreeWill

I drew Barry a long time ago, and the book is finally out in paperback and on Kindle. The bigger dreams are a second book, an interactive version, and maybe someday an animated one. All of those need the same thing first: a Barry who looks like Barry every single time.

So this week my Homol Works Grok Bot and I started a character library. The approach is reference-guided generation: every new image is conditioned on my own book pages, one outfit at a time, and nothing gets kept until I approve it. My original Barry workspace stays read-only — the library copies from it, never changes it.

What happened​

  • Read through the Barry workspace and wrote a character bible from the actual pages: proportions, the hoodie, the red-and-green cap, the line quality and the palette
  • Made an approved turnaround and expression sheet in Barry's hoodie to use as the master references
  • Drew six approved outfits from the book — firefighter, hero, knight, pirate, overalls and bedtime — each checked against its own book pages
  • Introduced a brand-new outfit, Astronaut Barry, and a first scene: the moon landing Barry imagines while playing with a cardboard rocket in the backyard sandbox
  • Tried a quick trained-model (LoRA) test early on; it drifted off model (blush cheeks, puffy hoodies, orange caps), so reference-guided generation won for now

Turnaround sheet — Barry in his oversized hoodie from the front, side and back (AI-assisted from my book pages, approved by me)

Six approved outfits — firefighter, hero, knight, pirate, overalls and bedtime (AI-assisted, approved by me)

The rules that keep him Barry​

Most of the work was me saying "close, but that's not Barry." Those notes turned into rules in the bible:

  • No eyebrows when he's calm or happy — brows appear only for strong expressions
  • No whites in his eyes, even when he's excited — solid dark dots only
  • No teeth or tongue when his mouth is open — just a simple dark shape
  • The more slender proportions from the turnaround, not the chunkier figures in some of my sketches
  • Outfit details matter: the pirate's anchor patch goes on his sleeve, no hair under the bandana, and his face comes from my favorite drawing in the book (the driftwood page); the knight shows a little neck and carries a front-facing crest shield

Astronaut Barry​

Astronaut Barry is the first truly new piece. No ball cap — just spiky hair inside a hard-shell helmet that is very much not a fishbowl.

Astronaut Barry character sheet (AI-assisted, approved by me)

For the moon-landing scene I couldn't decide between a more "evolved" look and something closer to the book. I liked the inked moon, Earth and ship from the book-style version and Barry's face from the evolved one, so the final scene is literally both: the book-style background with the exact head and face from the first version blended in.

Astronaut Barry piloting a moon landing with Earth out the window (AI-assisted composite, approved by me)

Mixing an inked background with Barry's own face feels like a recipe I'll keep using. Next up: more of the Astronaut Barry story, and maybe a Halloween costume.

Barry's New Splash Page — A Teaser, Not a Spoiler

· One min read
Mike Homol
Director of Innovation @ ThreeWill

The first version of the Barry page showed a lot of the book. My family's feedback was simple: it gave away too much. So this week the page became a teaser — enough to show who Barry is and how the book feels, without reading the story to you before you buy it.

What happened​

  • Rebuilt /barry as a whimsical splash page with handwritten, playful type and story scenes
  • Swapped full story pages for two text-free teaser crops, and dropped the page and spread images that spoiled the story
  • Lightened the copy and set the age range to 2–6 (and anyone who treasures imagination) on the page and the launch post
  • Put paperback and Kindle side by side as the two calls to action — both live on the same Amazon page
  • Added web-optimized artwork (covers, spreads and outfit crops) so the page loads quickly

The new Barry splash page — "Chores today. Imagination forever."

Meet Barry · Get Barry on Amazon

homol.work Makeover — Builds Became Creations

· 2 min read
Mike Homol
Director of Innovation @ ThreeWill

homol.work used to read a little like a résumé with some side projects attached. This week I flipped it around: the site now opens with curiosity and the things I make, and the day-job credentials have their own page for anyone who wants them.

The guiding line is the one on the home page now: I'm staying curious and hopefully creating more than I consume. With AI, we're only limited by our curiosity and creativity.

What happened​

  • Renamed Builds to Creations across the nav, footer and copy, and reframed the home page around curiosity and creating
  • Replaced the old "Things I've Made" list with three big heroes on the home page — Barry, Backseat Games, and a wide Memento Mori hero
  • Moved certifications and Microsoft Learn progress to their own /credentials page so the home page can stay focused on making
  • Credited Grok Bot alongside Cursor and Copilot, since a lot of this site (and this post) is now planned and drafted with my Grok Bot assistants
  • Added the new Homol Works Facebook and X links to the header and footer, plus ThreeWill Feud and repo avatars on the open-source cards in Creations

The new home page — system brief, three "why" cards, and the first of the product heroes

Creations — apps and ships up top, open-source tools below