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6 posts tagged with "accomplishments"

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Weekly AI Builds - August 10, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Shelf week for the Human Services Scorecard: I shipped a full Operational Dashboard shell — Attention, Summary, and favorability-aware trends — as the next chapter in how ThreeWill surfaces metrics that matter for human services and Senior Living.

Highlights

  • Built a new Human Services Scorecard Operational Dashboard SPFx shell — Attention + Summary panels, community comparison, KPI strip, trend destinations, weighted Sum rollups, per-location goal overrides, and WoW arrows colored by target favorability.
  • Positioned HSS as the display spine for metrics that matter, with a path toward automated Financial / CRM / HR / EHR integrations that bring those dashboards to life for Senior Living and other human services orgs.
  • Continued side work without separate Learn More posts: Memento Mori iOS 26 PNG freeze fix, Backseat Games Android solo-launch packaging, state licensing monorepo/ADO hardening, and a small knowledge-base hygiene script.

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Weekly AI Builds - August 3, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Follow-through week on a state licensing modernization kickoff: I married the architecture and estimating sheet into phased delivery docs, ran a gap analysis, and packaged 238 user stories as an Azure DevOps import pack.

Highlights

  • Built an ADO backlog import pack from architecture + estimating: living solution phases (P0–P10), a gap-aware picklist (214 backlog + 24 gap stories), hierarchical CSV under one endeavor Epic, and a generator script — Features as solution layers, tags for phase/app/source.
  • Kept client project names, endeavor titles, and org paths out of the public write-up while preserving the real shape of the import (Epic → Feature → User Story).
  • Continued adjacent engagement and product work (architecture trajectory docs; Scorecard SPFx polish) without separate Learn More deep-dives this week.

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Weekly AI Builds - July 27, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Kickoff week for a state licensing, permits, and inspections modernization: I bootstrapped the delivery repo with ThreeWill Engineering Standards so local and cloud agents share the same rules from day one — then used Cursor on discovery artifacts for a discussion-grade data model.

Highlights

  • Bootstrapped a new enterprise delivery repo with the threewill-engineering-standards submodule, product-specific AGENTS.md (submodule hygiene, branch + PR, Azure DevOps work-item linkage, ADO MCP), and Cursor Cloud agent instructions — standards that predate Cloud agents but still distribute consistent agentic behavior.
  • Noted practice-wide adoption improving, especially on SPFx work (lighter rule surface, shared look-and-feel and React components), plus clearer Enterprise vs smaller/atomic sophistication levels with different requirements.
  • Ran an AI-assisted discovery pass over stakeholder transcripts and legacy UI reference screenshots toward a kickoff data model (draft), including a location-first refinement with the team.

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Weekly AI Builds - July 20, 2026

· 2 min read
Mike Homol
Principal Consultant @ ThreeWill

App Store prep week: Memento Mori got a Skia life calendar, brand-coin widgets, and Homol Works hub pages; Backseat Games shifted monetization for Solo Mode and finished Travel Bingo sprite art.

Highlights

  • Rebuilt Memento Mori's life calendar on Skia, unified the brand coin across widgets and in-app loading (including coin markers on weekly goals), deep-linked home widgets to tabs, and locked the build to iPhone-only for App Store submission — with screenshot prep, an App Preview video, and a new Homol Works app hub.
  • Shipped Backseat Games v1.2 to TestFlight: Solo Mode is free, IAP sits behind Play online, Travel Bingo tiles moved from stock emojis to custom sprites, and marketing/privacy/support pages landed on Homol Works.
  • Refreshed the ThreeWilly managed-services weekly canvas and hardened work-item autonumber / Teams draft signals.

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Weekly AI Builds - July 13, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Widgets got clearer, Backseat Games got a delight pass and Solo Mode, and Managed Services tooling kept moving — with public-safe notes on a client Dataverse hygiene win.

Highlights

  • Polished Memento Mori widgets (brand skulls, trimmed set) verified on device / TestFlight; App Store v1 docs will cover the full polished layout set.
  • Shipped Backseat Games v1.1 delight + Solo Mode — update is live on the App Store with the new Travel Bingo and License Plate visuals.
  • Hardened prospect phone matching and duplicate-merge reporting on a client Power Platform / Dataverse engagement (kept generic).
  • Scorecard trend overlays and related web parts continue a strong shelf story — more posts ahead, including a public release.

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Weekly AI Builds - July 8, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

A packed week across personal apps, Homol Works comeback work, and open-source releases — including the first public cuts of Ruddr MCP and Advanced Page Properties.

Highlights

  • Revived Memento Mori home-screen widgets on Expo SDK 55; Smart Record is active again and in final testing before app go-live.
  • Brought Homol Works back online with a terminal theme, gopher logo, Builds page, and weekly AI-build drafts.
  • Cleared an App Store blocker for Backseat Games, open-sourced Advanced Page Properties (SPFx 1.23) with a demo spotlight shot, and tagged Ruddr MCP v0.3.0 with an install-first public write-up plan.
  • Advanced Managed Services shelf work: Scorecard metrics UX, MS Pulse packaging, and a DDS Referrals demo-reset pipeline.

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