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14 posts tagged with "accomplishments"

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Weekly AI Creations - October 26, 2026

· 3 min read
Mike Homol
Director of Innovation @ ThreeWill

A week of showing up in public. homol.work got reframed around curiosity and Creations, Barry got a whimsical new splash page and the start of an AI-assisted character library, Memento Mori 1.1 is headed to the App Store with banner ads and a $3.99 Remove Ads option, ThreeWill Feud went open source, and Homol Works finally has social accounts (TikTok had other ideas).

Highlights​

Astronaut Barry piloting a moon landing, from the new Barry character library (AI-assisted, reviewed by me)

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Weekly AI Builds - October 19, 2026

· 2 min read
Mike Homol
Principal Consultant @ ThreeWill

Backseat Games 1.4 hit the App Store mid-week, then 1.5 shipped with Halloween, Thanksgiving, and Christmas theme packs plus a doodled Hangman. On the ThreeWill side I ran a live Feud board at QAD and pushed ThreeWill Operational Dashboard Data Sync + store packaging forward — with a small Azure Maps follow-on on a client SPA.

Highlights​

  • Backseat Games: 1.4.0 went live with Hangman, Color Catch, and the five-sign hero; Barry’s Kindle editions got a blog home too. Then 1.5 landed on the App Store — Halloween, Thanksgiving, and Christmas as separate IAPs, Classic still free, and Hangman rebuilt as themed doodle sprites.
  • ThreeWill Feud: ran a live host + audience board at corporate QAD — share one tab with the room, drive it from another; survey-imported rounds for that event, any answer bank for the next one.
  • ThreeWill Operational Dashboard: Store package must-fix (dashboard naming / site-scoped listing), Data Sync product docs + CareLogic POC connector, and a demo-seed path for a human-services customer demo; AGENTS.md + knowledge/roadmap docs landed so the repo is cloud-agent ready.
  • Client SPA follow-on: fixed Azure Maps uniqueId query and geocode URI on the facility geo path from last week (teammates kept reference-data admin, Functions jobs host, and notes SQL moving).

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Weekly AI Builds - October 12, 2026

· 2 min read
Mike Homol
Principal Consultant @ ThreeWill

Hangman got a real roadside solo loop on TestFlight, a client SPA picked up facility address + radius search with Azure Maps, and I started leaning hard on GrokBot to talk to my Cursor workspaces — while Homol High kept the week-of-10/12 packs moving and teammates kept audit, contacts, and document uploads moving.

Highlights​

  • Backseat Games: painted Hangman and Color Catch onto the host hero as real signs, then gave Hangman Solo a local Easy/Medium/Hard word list, cream road-dash tiles, and a wooden hitchhiker drawing — 1.4.0 is on TestFlight (App Store live expected later this week).
  • Started heavily adopting GrokBot: bots that chat with my Cursor workspaces and help orchestrate work inside them (Homol Works marketing, Homol High, ops dashboards, and more).
  • Homol High: shipped week-of-10/12 Day Pack v3 (Mon–Fri) — Jacobs Geometry Chapter 2 Week 2 with the Homol test Friday 10/16, atomic-theory / periodic Chem, classical WH start, and ELA launching 1984.
  • Memento Mori: stopped tinting ornate tab PNGs into solid circles and loaded chrome sooner after the post-launch restore pass.
  • On a client SPA engagement: facility address + pinpoint radius search with scripted Azure Maps geocoding landed (my slice); teammates continued audit logging, contact management, resumable large-file uploads, document download/zip, and API input validation (details stay internal).

GrokBot — bots tied to Cursor workspaces, including Homol Works marketing

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Weekly AI Builds - October 5, 2026

· 2 min read
Mike Homol
Principal Consultant @ ThreeWill

Memento Mori actually went live, Backseat Games grew two new road-trip games (and had to bump versions again because Apple closed another train), and Homol High switched Geometry onto Jacobs while shipping the week-of-10/5 packs.

Highlights​

  • Announced Memento Mori as live on the App Store (launch post), then bumped marketing version to 1.0.1 so post-release TestFlight uploads can continue, and restored ornate chrome PNGs after the deferred-preload / SF Symbols-first pass.
  • Added Hangman and Color Catch to Backseat Games, then bumped the App Store marketing version to 1.4.0 after Apple closed the approved 1.3.0 train — same recovery pattern as last week, this time with the new games on the next number.
  • Homol High: switched Geometry to Jacobs (chapter-test Fridays only for Homol Geometry worksheets), moved ELA onto a daily 3-part novel log with Tuesday/Thursday Home Ec hours, and shipped week-of-10/5 packs (Jacobs Chapter 2 Week 1 plus the atomic-theory start).
  • On a client SPA engagement: standardized REST conventions, URL-based API versioning so v1 and a sample v2 can coexist, reference-data endpoints, and authorized document download / multi-select zip landed across several merges (details stay internal).
  • For a property-management SharePoint engagement: branded property listing web part plus list customizer, property import, Entra-driven leadership stamps, and grouped list views (details stay internal).

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  • (no deep-dives kept this week)

Weekly AI Builds - September 28, 2026

· 2 min read
Mike Homol
Principal Consultant @ ThreeWill

Barry finally hit Amazon as a paperback, Backseat Games jumped an App Store version train to ship 1.3.0 live, and a client SPA week stacked Entra, SQL facilities, and document upload work.

Highlights​

  • Launched Barry as a premium-color paperback on Amazon and gave it a dedicated Homol Works home at /barry — cover, favorite pages, buy link (full launch post).
  • Shipped Backseat Games 1.3.0 live on the App Store after Apple closed the approved 1.2.1 train — hardening more than new visuals; Android stays parked for quite some time, and the next version is where new games land.
  • On a client SPA engagement: Entra pilot + SQL-backed facilities catalog, composable facility filters, Internal Static Web App stubs, and a document upload API slice landed across several merges (details stay internal).
  • Refreshed Homol Works Microsoft Learn badges/trophies from a fresh “Download your data” export.
  • Homol High’s week-of-9/21 day packs were already covered in last week’s stub — still the teaching spine for this window.

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Weekly AI Builds - September 21, 2026

· 2 min read
Mike Homol
Principal Consultant @ ThreeWill

A shipping week across personal apps and home study: Homol High got the week-of-9/21 day packs, and Memento Mori restored proper iOS chrome after the tutorial.

Highlights​

  • Shipped Homol High week-of-9/21 day packs (transformations, Matter labs, Carroll writing) and put AIOHS next-layer steps on Reading with direct links.
  • Hardened Memento Mori post-tutorial boot and restored iOS chrome via SF Symbols — hoping this build clears so we can finally announce it’s live.
  • Polished Backseat Games toward TestFlight 1.2.1 (Sign Game feedback, Dynamic Type, Node 22 / EAS CI) — deep-dive skipped this week.
  • Kept Homol Works weekly curation reliable under Task Scheduler — no Monday git-fetch hangs, stronger runner hardening.
  • On a client SPA engagement: authZ policies and correlation IDs, notes management, document panels, facility catalog/paging, and RFC 7807 error handling landed across several merged PRs (details stay internal).

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Weekly AI Builds - August 31, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Homol High School Phase 1 landed as a git-backed home study program for Grace — courses, Week 1 lessons, and a Professor Cursor coaching rule — with a follow-up post planned after the first week of real school days.

Highlights​

  • Stood up Homol High School Phase 1: courses, Week 1 daily lesson sheets, Georgia home-study ops docs, and a Professor Cursor teaching rule for co-teachers (shared privately between parents, not a public remote).
  • Ran a first pilot day and captured a ton of feedback to tighten lessons and agenda — more on that in a follow-up next week once Week 1 has matured.
  • Closed the prior weekly curation PR: applied Open Questions feedback, shipped Scorecard guided-setup screenshots, and published the living-architecture stub with a sanitized Mermaid excerpt.

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Weekly AI Builds - August 20, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Brand week for the Scorecard, living architecture docs on a state licensing engagement, and the Customer QBR Claude Code post went live on Homol Works.

Highlights​

  • Rebranded the ThreeWill Operational Dashboard (then ThreeWill Operational Scorecard, one of several names along the way), shipped a themed guided-setup wizard, and added a Yearly cadence with a configurable year-start month and day.
  • Codified living Azure and solution architecture diagrams under docs/ on a state licensing modernization engagement, while the team advanced Azure SQL IaC, Key Vault/Blob, and a .NET 8 API scaffold.
  • Published the Customer QBR post: Claude Code engine hosted as a Copilot-ready Azure Function.
  • Continued client delivery: prospect matching hardening and duplicate cleanup tooling on a Dataverse engagement (details stay generic).

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Weekly AI Builds - August 10, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Shelf week for the ThreeWill Operational Dashboard: I shipped a full-page dashboard shell — Attention, Summary, and favorability-aware trends — as the next chapter in how ThreeWill surfaces metrics that matter for human services and Senior Living.

Highlights​

  • Built a new full-page ThreeWill Operational Dashboard SPFx shell — Attention + Summary panels, community comparison, KPI strip, trend destinations, weighted Sum rollups, per-location goal overrides, and WoW arrows colored by target favorability.
  • Positioned the dashboard as the display spine for metrics that matter, with a path toward automated Financial / CRM / HR / EHR integrations that bring those dashboards to life for Senior Living and other human services orgs.
  • Continued side work without separate Learn More posts: Memento Mori iOS 26 PNG freeze fix, Backseat Games Android solo-launch packaging, state licensing monorepo/ADO hardening, and a small knowledge-base hygiene script.

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Weekly AI Builds - August 3, 2026

· One min read
Mike Homol
Principal Consultant @ ThreeWill

Follow-through week on a state licensing modernization kickoff: I married the architecture and estimating sheet into phased delivery docs, ran a gap analysis, and packaged 238 user stories as an Azure DevOps import pack.

Highlights​

  • Built an ADO backlog import pack from architecture + estimating: living solution phases (P0–P10), a gap-aware picklist (214 backlog + 24 gap stories), hierarchical CSV under one endeavor Epic, and a generator script — Features as solution layers, tags for phase/app/source.
  • Kept client project names, endeavor titles, and org paths out of the public write-up while preserving the real shape of the import (Epic → Feature → User Story).
  • Continued adjacent engagement and product work (architecture trajectory docs; Scorecard SPFx polish) without separate Learn More deep-dives this week.

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